Welcome to RehabPower

RehabPower was originally created in 2010, the goal is to provide resource for current and future rehabilitation service providers. In addition, we hope that this will be the place where you can find friends who share the same vision and aspiration with you.

Research Topics


Assistive Technology

To enhance practitioners competence in assistive technology services

Avail Job Coaching

To leverage software applications as a new form of job coaching and on-the-job training

Mixed Reality Training

To improve interview skills for individuals with developmental disabilities using mixed reality

Istrive CBT 

To enhance job performance by a manualized cognitive behavioral therapy

Assistive Innovation Lab

To provide assistive technology solutions based on each individual and employer's need

Gaming Lab

Video game can be used as a form of interventions that help people with disabilities


Highlight of Recent research

Disability Implicit Biases

Whereas disability explicit biases can be amended by more education and contact experience, implicit biases may not be the case. It is more complicated as it is operated under subconscious level. 

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Virtual Reality Guided Meditation

Employee mental health is the key for disability employment retentions. Leveraging the innovation of virtual reality and the concept of mindfulness, this project use VR-guided meditation to help people with disabilities to succeed in their employment. 

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Rehabilitation Counselors' AT Competence

Where most rehabilitation counselors perceive assistive technology as an important skill to have, they do not feel competent to provide such services. More training is definitely needed. 

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Video Games for Students with Disabilities

Video game was seen as a leisure activities which may impede students' academic engagement. This study shows how students with disabilities play video games and its influence to their academic performance.  

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