Welcome to RehabPower
Research Topics
Assistive Technology
To enhance practitioners competence in assistive technology services
Avail Job Coaching
To leverage software applications as a new form of job coaching and on-the-job training
Mixed Reality Training
To improve interview skills for individuals with developmental disabilities using mixed reality
Istrive CBT
To enhance job performance by a manualized cognitive behavioral therapy
Assistive Innovation Lab
To provide assistive technology solutions based on each individual and employer's need
Gaming Lab
Video game can be used as a form of interventions that help people with disabilities
Highlight of Recent research
Disability Implicit Biases
Whereas disability explicit biases can be amended by more education and contact experience, implicit biases may not be the case. It is more complicated as it is operated under subconscious level.
Virtual Reality Guided Meditation
Employee mental health is the key for disability employment retentions. Leveraging the innovation of virtual reality and the concept of mindfulness, this project use VR-guided meditation to help people with disabilities to succeed in their employment.
Rehabilitation Counselors' AT Competence
Where most rehabilitation counselors perceive assistive technology as an important skill to have, they do not feel competent to provide such services. More training is definitely needed.
Video Games for Students with Disabilities
Video game was seen as a leisure activities which may impede students' academic engagement. This study shows how students with disabilities play video games and its influence to their academic performance.